Sniper Ghost Warrior 2 Siberian Strike Download

Sniper Ghost Warrior 2 Siberian Strike Download Rating: 3,7/5 9883 reviews

Boom! Headshot! Sniper: Ghost Warrior 2 guide contains a thorough walkthrough of the main single player campaign. Each level was completed on the highest difficulty setting, so the included hints will help you complete the game in the quietest way possible.

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Gameplay

Sniper: Ghost Warrior 2 guide contains a thorough walkthrough of the main single player campaign. Each level was completed on the highest difficulty setting, so the included hints will help you complete the game in the quietest way possible. Additionally the guide includes descriptions and locations of all the secrets found in each mission - small pieces of advice can be found in the main part of the guide, while given chapters include an illustrated location.

The guide consists of the following elements:

  • A walkthrough of the main story mode;
  • Locations and descriptions of all secrets (hula girl statues, film reels, Buddha statues);
  • Achievements;

Markings in the guide:

Enemies have been marked as brown.

Square brackets, for example [120m], contain the distance to a given enemy - it's an approximate distance which might depend on your current position, though in most cases locations are forced upon you, so the differences shouldn't be too large. Wind power wasn't included, as it's prone to change.

Artur 'Arxel' Justynski

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Translated to English by Jakub 'cilgan' Lasota

About Sniper: Ghost Warrior 2 Game Guide

Author : Artur 'Arxel' Justynski for gamepressure.com

Translator : Jakub 'Cilgan' Lasota

last update : May 5, 2016

Guide contains : 75 pages, 315 images.

Use the comments below to submit your updates and corrections to this guide.

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Sniper: Ghost Warrior 2 Video Game

  • genre: Action
  • developer: CI Games
  • publisher: CI Games
  • platform: PC, XBOX360, PS3
  • rated: PEGI: Age 18+ / ESRB: Mature

Sniper: Ghost Warrior 2 is the only multi-platform, first-person, modern shooter exclusively designed around the sniper experience. It takes the bulls-eye precision of its predecessor to new and exciting heights, offering more diverse sniper challenges; a rebuilt AI system and the thrilling “one shot, one kill” precision that made the original a huge hit, selling 3 million copies worldwide. Taking advantage of the advanced capabilities of the CryENGINE3, Sniper: Ghost Warrior 2 also delivers striking graphic environments.
Smarter Enemies
The Artificial Intelligence (AI) system was completely re-tooled and designed from scratch. Here’s what’s in store for you:
• Tactical Intelligence. Enemy combatants are now tactically aware and much more unpredictable as they respond differently depending on the situation. So if you ever are discovered, expect everything from flanking movements to frontal assaults as the enemy tries to engage you in close quarters where your rifle is less effective.
• Enemy Behavior. In-game enemies vary their level of aggressiveness depending on the size of their unit. Pairs of sentries are more cautious then a platoon-size unit whose aggressiveness is much greater. Word to the wise: recon the area carefully before engaging.
• Cover & Concealment Enemies now seek the nearest cover as they fire and maneuver against your position.
True Sniper Experience
Sniper: Ghost Warrior 2 only features sniper missions, and we have included every variable and technique needed to be a successful sniper. It is the closest you can get to the real thing without joining the armed forces. The new comprehensive system of sniping mechanics reflects all the critical factors that go into being a successful hunter of gunmen (HOG).
• Real-World Ballistics: many factors impact the effectiveness of the sniper, and Sniper: Ghost Warrior 2 has included every single one, from wind direction to bullet-drop.
• Human Factors: as in real-life, it is critical for players to control their breathing; slow their heart rate and assume the proper skeletal position to successfully put lead on target.
• Spotter: the spotter is the Sniper’s most critical companion on the battlefield and a high level of coordination is key for completing the missions. In addition to the spotter calling out specific threats and suggested shot sequences, new joint missions require synchronized, simultaneous shots between the sniper and the spotter.
Difficulty Levels
To diversify gameplay and make it accessible to the widest group of gamers, CI Games is introducing three difficulty levels that totally change the nature of the game.
• Casual: introduce yourself to sniping in a more controlled way as you learn how the game works while still having fun. The enemies will give you more time to react in certain combat situations. You will also receive an array of tactical and mechanical hints. A red-dot on your target will help you indicate the point of bullet impact, while stealth and teamwork with your spotter will benefit your experience.
• Medium: this level gives you well-balanced gameplay that delivers a more intense sniper experience. Enemies will react quicker and more aggressively, so careful planning will be required. All of the in-game hints and features from Casual mode will still be at your disposal. Stealth and teamwork with your spotter are paramount.
• Expert: this mode is designed for battle-hardened snipers. You will receive a minimum number of hints while on your mission. Enemy AI will test your resolve, tactics and reflexes at every step. You must assess wind and distance on every shot, and control both your breathing and heart-rate. This is where every single shot counts and where one mistake could cost you the mission.
New Features
Expanded List of Sniper Rifles: Sniper: Ghost Warrior 2 features the world’s most advanced sniper rifles, each of them meticulously recreated so that they accurately simulate the modern weaponry found on today’s battlefield.
Bullet Penetration: backed by the high-octane stopping power of the modern sniper round which can penetrate a variety of materials, you can now eliminate enemy combatants as they hide behind cover. Taking out multiple targets with a single round is possible and wait until you see it on the game’s Bullet Cam.
New Areas of Operation: in addition to the deadly jungles, we are introducing new urban and mountainous regions, which require new stalking and ambushing techniques.
New Gear: own the night with the introduction of thermal and night vision optics, plus a pair of powerful binoculars critical for locating the enemy before he spots you.

  • CI Games - Developer and Publisher Website.
  • Sniper: Ghost Warrior 2 - Official Website.

Sniper: Ghost Warrior 2 PC version System Requirements

Recommended: Core 2 Duo 2 GHz, 2 GB RAM, graphic card 512 MB (GeForce 8800 GT or better), 9 GB HDD, Windows XP/Vista/7

Sniper: Ghost Warrior 2
Developer(s)City Interactive
Publisher(s)City Interactive
SeriesSniper: Ghost Warrior
EngineCryEngine 3
Platform(s)Microsoft Windows, PlayStation 3, Xbox 360[1]
Release
  • NA: 12 March 2013[2]
  • EU: 15 March 2013
  • AU: 19 March 2013
Genre(s)Tactical shooter, stealth
Mode(s)Single-player, multiplayer

Sniper: Ghost Warrior 2 is a tactical shootervideo game developed and published by City Interactive for Microsoft Windows, PlayStation 3 and Xbox 360.

Plot[edit]

The game starts with player taking control of U.S. Marine Captain Cole Anderson, in the Philippines, with CIA Special Agent Diaz making their way to an old Russian radar post to destroy it while working on a tip that some mercenaries had assembled there to broker a deal for a biological weapon. While Diaz destroys it, he overhears enemy radio chatter about the capture of a spy working for the PSC by the mercenaries. Diaz commands a team to rescue the operative while Anderson makes his way to provide covering fire from a cave overlooking the resort, where the soldier is being held captive and where the supposed deal is scheduled to take place. They save the soldier, however while monitoring the deal Anderson sees one of the dealers to be Merinov, an old aquantaince from his past, and subsequently the entire team is ambushed by an enemy sniper and everyone except Anderson is either killed or captured. Anderson heads to a village to intercept the transfer of the bio-weapon as well as his captured teammates. He manages to rescue Diaz and Gomez just as they are about to be executed, however the Bio-Weapon is lost. Both agents link up with Anderson, but Gomez is killed while escaping from the pursuing mercenaries. After successfully escaping their pursuers Diaz remarks, 'it's Sarajevo all over again'.

Anderson has been sent to the brig for disobeying direct orders (rescuing his team-mates instead of securing the Bio-Agent WMD which was the primary objective). He remembers events in Sarajevo, 1993, where he and his spotter Carl Maddox were tasked to take pictures of genocide by Serbian forces led by Marko Vladić during the Bosnian War. They meet a Russian contact Merinov inside the city. After securing a strategic point and taking the pictures of the genocide, Maddox loses his cool unable to watch the atrocities further, and goes against orders to kill Vladić. Anderson reluctantly follows him. Merinov shows them a collapsed building overlooking Vladić's position. Merinov leaves to find transport for Maddox and Anderson while they ambush the Serbian Commander. Anderson shoots Vladić and they run to the extraction point. There Merinov betrays them to the Serbian forces and they are captured. Anderson escapes to stop Merinov from framing US forces for the genocide. Anderson finds out from command that Maddox is actually a traitor working with Merinov, who manipulated him to kill Vladić leaving his forces free to take part in gun running. He is ordered to kill Maddox instead of Merinov. Anderson shoots Maddox inside a moving jeep and keeps the shell casing of the bullet which he shot Maddox with.

Back in the prison, Diaz visits Cole, informing him that he has pulled in favours to get him out of the brig and back in action with him as they need him to kill Merinov who is ready to sell the Bio-Agent to a Fanatical Jihadi Warlord in Kashmir - a fallout of which could create a war between Pakistan and India and profit Merinov's gun running operation. Jar of beans android emulator for windows xp. Diaz and Anderson head to Tibet to assassinate Merinov and recover the WMD. On the way to the deal site they suffer an accident and lose their equipment. After recovering their equipment and escaping a collapsing caveway they finally reach the nest overlooking the ambush site. While aiming to shoot Merinov, Anderson sees Maddox, apparently having survived his shot coming out of the helicopter. Maddox notices them and alerts their own mercenary forces to the ambush. Anderson shoots and kills Merinov through the glass of the helicopter, causing it to crash. Maddox however survives and secures the Bio-Weapon and taunts Anderson to come after him. Diaz and Anderson go after Maddox which eventually leads to Anderson having a sniping duel with Maddox. Finally Anderson shoots and kills Maddox, securing the Bio-Weapon. Diaz asks him if he has anyone waiting for him back at home to which Anderson replies 'My rifle is my best friend, it is my life' and drops the shell he kept for 20 years.

Downloadable content[edit]

Siberian Strike[edit]

The events in this downloadable content (DLC) serve as a prequel to the events in original game. The player once again assumes the role of Cole Anderson who has been inserted deep behind enemy lines in Siberia, to locate, secure any information, and if possible, extract a CIA mole who was planted to work in a top secret Russian research base in a potential development of a bio/chemical WMD. Because of the volatile nature of the assignment and due to the fact that it is a black operation, the player has no tactical support available, so all his decisions are solely at his own discretion.

Gameplay[edit]

Sniper: Ghost Warrior 2 is a tactical shooter that employs stealth, hand-to-hand assassinations and titular sniping techniques. Gameplay features realistic bullet physics that factors distance, wind, and bullet drop when sniping targets.

Release[edit]

The initial release was scheduled in August 2012 but Eurogamer revealed the game was pushed back to October, which was then pushed back again to January 2013 on 26 July 2012. The date was further pushed back to 12 March 2013.

Sniper: Ghost Warrior 2 was released in both the normal retail version and a limited 'Bulletproof Steelbook Edition' that includes the soundtrack, a booklet of the history of sniping and extra downloadable content.

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic(PC) 52/100[3]
(PS3) 52/100[4]
(X360) 52/100[5]
Review scores
PublicationScore
Destructoid3/10[6]
EGM4/10[7]
Game Informer5/10[8]
GameSpot7/10[9]
GamesRadar+[10]
IGN5/10[11]
PC Gamer (US)49/100[12]
Polygon5/10[13]
VideoGamer.com3/10[14]

Sniper: Ghost Warrior 2 received 'mixed or average' reviews, according to review aggregatorMetacritic.[3][4][5]

Gameplanet's reviewer writes that the game is not as linear as other modern (i.e. in the game's time) shooters, and calls it 'easily its greatest strength'. [15]

Gamespot praises script, acting, graphics and sound: 'A well-written, well-acted script give the game a great action-movie vibe, as do authentic-looking visuals and animations powered by the CryEngine 3. Excellent sound effects do a wonderful job of pulling you in. Weapon noises, the shouts of enemy voices, the far-off rattle of weapon fire in war-torn Sarajevo, and various atmospheric sounds like the background hum of the Philippine jungle are all handled extremely well and enhance the tension as you line up each careful shot.' [16]

References[edit]

  1. ^Clements, Ryan (22 March 2012). 'Sniper Ghost Warrior 2: Take the Shot'. IGN. Retrieved 22 March 2012.
  2. ^Scammell, David (3 January 2013). 'Sniper Ghost Warrior 2's new release date is March 12'. VideoGamer.com. Retrieved 3 January 2013.
  3. ^ ab'Sniper: Ghost Warrior 2 for PC Reviews'. Metacritic. Retrieved 27 March 2013.
  4. ^ ab'Sniper: Ghost Warrior 2 for PlayStation 3 Reviews'. Metacritic. Retrieved 27 March 2013.
  5. ^ ab'Sniper: Ghost Warrior 2 for Xbox 360 Reviews'. Metacritic. Retrieved 27 March 2013.
  6. ^Pinsof, Allistair (21 March 2013). 'Review: Sniper Ghost Warrior 2'. Destructoid. Retrieved 21 March 2013.
  7. ^'EGM Review: Sniper: Ghost Warrior 2'. Electronic Gaming Monthly. 20 March 2013. Retrieved 20 March 2013.
  8. ^Turi, Tim (22 March 2013). 'City Interactive's Covert Op Should Remain Classified - Sniper: Ghost Warrior 2 - PlayStation 3'. Game Informer. Retrieved 22 March 2013.
  9. ^Todd, Brett (19 March 2013). 'Sniper: Ghost Warrior 2 Review'. GameSpot. Retrieved 19 March 2013.
  10. ^Veloria, Lorenzo (9 April 2013). 'Sniper: Ghost Warrior 2 review'. GamesRadar. Retrieved 9 April 2013.
  11. ^Gallegos, Anthony (19 March 2013). 'Sniper: Ghost Warrior'. IGN. Retrieved 19 March 2013.
  12. ^Kelly, Andy (9 April 2013). 'Sniper: Ghost Warrior 2 review'. PC Gamer. Retrieved 9 April 2013.
  13. ^Tach, Dave (4 April 2013). 'Sniper: Ghost Warrior 2 review'. Polygon. Retrieved 4 April 2013.
  14. ^Burns, Steven (19 March 2013). 'Sniper: Ghost Warrior 2 Review'. VideoGamer.com. Retrieved 19 March 2013.
  15. ^Hills, Toby. 'Sniper 2: Ghost Warrior Review'. Gameplanet. Retrieved 21 March 2020.
  16. ^Todd, Brett. 'Sniper: Ghost Warrior 2 Review'. Gamespot. Retrieved 21 March 2020.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Sniper:_Ghost_Warrior_2&oldid=954305275'